

You buy a 20 points of fire damage from someone in a mage guild - now you can cast it, you can enchant an item to do any amount of fire damage for any duration (subject to limitations of the item), and you can have a spellmaker (also found in mage guilds or temples) make you a custom fire spell that does 1 point of damage or 100 - because you know the fire damage affect. Once you know the affect by knowing a spell with it, you can make custom spells and enchant items with that affect - an example: You can buy spells from people in mages guilds and temples mostly, they will have a separate dialog option for spells.


Basically, if you wait for an hour, you will regain as much magicka as if you had slept for an hour. Of course, it doesn't work for Atronarchs. Also, I make use of a plugin that regens your magicka over time, as if you had slept, based on your stamina, int, etc. I'd say to boost your Magicka, to keep raising your int, and use magic items to fortify your magicka pool. The 40-50 damage fire spell is pretty powerful, you probably cast it on a Dark Elf, who have insane fire resistence. I tried using it with a character with 70 intelligence, and ended up barely hurting the next foe (one of the Carmonna Tong from the "bad people" quest) and almost completely draining the character's magicka reserves. Since it looks like the casting cost of a spell does not decrease with increasing ability in the relevant magic skill, how does anyone cast truly powerful spells? Just for the hell of it, I made a fire damage spell which does 40-50 damage to its target for two seconds. While we're on the subject: what kind of magicka numbers does everyone have with reasonably high-level (15+) spellcasters? Does everyone use the sign of the Apprentice or the Atronach? Since the magicka number normally equals the intelligence score, it looks like a spellcaster without these birthsigns has a normal maximum magicka rating of 100.
